Consider the following game tree, where one of the leaves has an unknown payoff, x.
Player 1 moves first, and attempts to maximize the value of the game.
The next question asks you to select constraints on x specifying the set of values it can have.
If x has no upper limit, select ‘None’ for that limit. If x has no possible values,
select ‘None’. As an example, if you think x can take on all values larger than 16, you should enter x < None.
Assume Player 2 is a minimizing agent (and Player 1 know this), calculate the range of values of x
where is Player 1 guaranteed to choose Action 1. What is the upper limit, x <