Programming 3: Interfaces and Techniques¶
- Permission for use of anonymized course data in research
- Welcome to Programming 3: Interfaces and Techniques
- Java as Programming Language
- Programming in the Large
- Inheritance
- Class Hierarchies
- Packages
- Generics
- Autumn Break: give mid course feedback
- Work Distribution and Working in a Team
- Functional Program
- Graphical User Interfaces
- Project Start
- Testing a Graphical User Interface
- Documenting the Project
- Project Turn-in